Sunday, August 12, 2018
#RPGaDAY2018 - DAY 12: WILDest Character Concept
Day twelve of #RPGaDAY2018 is the second half of WILD Weekend, asking "Wildest Character Concept". What is the weirdest character idea you've had for a game?
Most of the characters I've played have been pretty standard. I thought I was a bit radically different when we decided to play Tales from the Loop in its default setting of Sweden, but I deliberately went for an American character who knew very little Swedish...
Weirdest character concept I encountered was for a game of Kult I was GMing. All of the characters were goth-teenagers who hung around the goth clubs in London, getting drunk and messing with arcane forces. So, when a new player decided to create an eight-year-old orphan who'd escaped from a research facility and had psychic powers. I mean, interesting concept, but how a group of sulky, drunk, late teen goths would bring an eight-year-old into their group... a bit tricky. I'm sure we'd have made it work, but alas, the player generated the character and never returned, and the game never really got underway.
Oh well...
Thank you for humouring me for WILD Weekend, as a shameless way of keeping the name alive while I continue to work on WILD - the RPG of dreamshare and weirdness.
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